Factory object for creating circles.
Creates a circle represented as an Arc object. This is because a circle is a special case of an arc that spans 360 degrees.
Arc
The center position of the circle.
Optional fill style to apply to the circle. Determines the inside color.
The radius of the circle in pixels.
Optional stroke style to apply to the circle's perimeter. Defines the outline appearance.
A VectorGraphic instance representing the circle, specifically an Arc with full angular extent.
VectorGraphic